How VERITAS Works
AI can fake pixels. It cannot fake Newton. We use the laws of physics to expose AI-generated videos.
Analysis Pipeline
Video Upload
User uploads suspicious video
Object Tracking
Gemini 3 identifies and tracks moving objects
Trajectory Extraction
Extract position data (x, y, t)
Physics Analysis
Apply 6 physics laws to verify motion
Pattern Matching
Compare against known fake signatures
Verdict
AUTHENTIC or SYNTHETIC with confidence score
The 6 Laws of VERITAS
Gravity
y = v₀t - ½gt²AI videos often have objects falling 15-50% faster or slower than Earth's gravity (9.81 m/s²).
Momentum
p₁ + p₂ = p₁' + p₂'In collisions, AI fails to conserve momentum - objects gain or lose energy impossibly.
Shadows
θ₁ = θ₂ = θₙAI often renders multiple shadow directions, revealing multiple impossible light sources.
Reflection
θᵢ = θᵣMirror and water reflections often don't match the actual object positions in AI videos.
Material
E = ½mv²Glass that doesn't shatter, rubber that doesn't bounce - AI fails material physics.
Pendulum
T = 2π√(L/g)AI pendulums swing at wrong speeds - the period doesn't match the length.